#cheat KEI's SAFEHOUSE by KEI teleport(-75.64, -1227.72, 23.94); moveto(-78.25,-1224.71,22.84); object(0x1D39,0,0,92); move(-6.48,-1.40,0.40); object(0x1CE8,0,0,191); move(16.25,-3.36,0.00); object(0x1CEA,0,0,5); move(0.62,0.06,-0.40); object(0x1D03,0,0,10); move(-1.19,0.02,0.00); object(0x1D03,0,0,359); move(-15.70,4.19,0.80); object(0x1CFF,0,0,247); move(5.43,-7.24,0.30); object(0x1CD3,0,0,216); move(0.96,0.34,0.00); object(0x1CD3,0,0,297); move(0.25,0.88,-0.10); object(0x1CEC,0,0,322); move(-0.59,0.15,0.10); object(0x1CF2,0,0,195); move(-0.04,-0.93,0.00); object(0x0158,0,0,340); move(-6.14,-3.30,-0.40); object(0x1D01,0,0,28); move(-0.60,2.46,-0.50); object(0x1CD2,0,0,270); move(8.03,1.37,0.90); object(0x0262,0,0,158); move(-6.61,-3.81,-0.10); object(0x01D4,0,0,209); move(0.60,-0.03,0.00); object(0x01D4,0,0,209); move(0.60,-0.04,0.00); object(0x01D4,0,0,209); move(0.44,0.14,-0.20); object(0x0163,270,0,20); move(-2.43,12.39,-0.10); object(0x1D14,0,0,125); move(13.14,1.63,-0.60); object(0x1CFA,0,0,1); move(2.40,0.24,0.00); object(0x1D4E,0,0,1); move(-5.50,-0.49,0.90); object(0x1CED,0,0,36); move(0.23,0.28,0.00); object(0x1CF1,0,0,41); move(-1.41,0.12,0.00); object(0x1D4F,0,35,255); move(-0.72,-1.67,-0.90); object(0x1CCC,0,0,294); move(-8.62,-4.67,1.70); object(0x0154,0,70,273); move(11.48,5.05,-1.30); object(0x01CD,0,0,17); move(1.61,-12.61,0.00); object(0x01CD,0,0,106); move(-12.25,13.64,0.40); object(0x01FB,0,0,320); move(5.95,-8.42,0.00); object(0x01D2,0,0,219); move(15.11,8.54,-0.90); object(0x1CF5,0,0,90); move(1.26,-1.16,0.00); object(0x1D05,0,0,133); move(0.04,0.03,0.40); object(0x1CF0,0,0,113); move(0.10,-1.92,-0.40); object(0x1CF8,0,0,176); move(0.17,-2.59,0.00); object(0x1CF8,0,0,176); move(-0.40,1.27,0.70); object(0x01F9,0,0,267); move(-1.77,5.17,0.70); object(0x015F,0,325,166); move(0.70,-0.07,0.00); object(0x015F,0,325,166); move(0.60,-0.06,0.00); object(0x015F,0,325,166);